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Puzzle 1000 pièces : Dans les rues de Venise
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16 ander product
Puzzle 1000 pièces - Le jardin d'Eden
The Garden of Eden with the Fall of Man by Jan Brueghel the Elder and Pieter Paul Rubens, depicting both domestic and exotic wild animals such as tigers, parrots, and ostriches co-existing in the garden
Size 68 x 48 cm
Neishtadt - Improve you chess tactics Upgraded 2024 edition
Instruction + exercises according to the old Soviet chess school Experienced Russian Grandmaster Yakov Neishtadt reveals the training material that was used in Soviet times to build up young masters. In the first part of the book Neishstadt teaches a systematic course on the most important tactical themes. The second part consist of an exam with hundreds of tests from real-life chess, in random order so as not to give unwelcome hints on how to solve them. The solutions are not just lists of moves, but include instructive prose. This edtion has been checked with modern engines. 390 pages
Backgammon tome II : Jeu positionnel avancé
Ce second tome est divisé en trois parties. La première poursuit l'analyse des thèmes principaux du milieu de jeu (Slots, Splits, Golden point...). La deuxième partie traite des fins de partie, c'est-à-dire de la sortie des pions. Enfin, la dernière aborde les concepts les plus délicats du backgammon : contrôle de l'outfield, backgame, timing.
BOZULICH, VAN ZEIJST - Making Good Shape
Troisième volume de la série Mastering the Basics, celui-ci aborde un sujet rarement traité en détail : celui de la forme - bonne ou mauvaise. Il diffère donc des deux précédents ouvrages de la série par la présence d'une importante (60 pages) partie théorique qui passe en revue les concepts de base, ainsi que les forces et faiblesses des principales formes classiques (ponnuki, noeud de bambou, petit et grand saut de cheval...). La partie pratique comporte 245 problèmes qui vous permettront de mettre à l'épreuve votre sens de la (bonne) forme.
Dixit - basisspel
Een bloedmooie spel met 84 poetische kaarten. Zal jij de kaart terugvinden die de verteller legde?
Een zeer verrassend, gezellig en leuk spel, voor vrienden- en familiepret.
Konstantinopolsky - Obsession - A Chess Biography of Vsevolod Rauzer
Konstantinopolsky - Obsession : A Chess Biography of Vsevolod Rauzer. Vsevolod Rauzer, born in Kiev in 1908, was one of the world’s leading chess opening theoreticians and thinkers in the 1930s. As a player, he was an uncompromising attacker, trying to avoid draws as well as to prove that 1.e4 wins by force. According to Mikhail Botvinnik, “His opening research…with linked middlegame plans, gives us every reason to place V. Rauzer among the founders of the Soviet chess school.”
Awarded the Master of Sport title in 1929, Rauzer’s best tournament performances included joint eighth place in the 1931 Soviet Championship, sixth in 1933 and eighth in 1937. According to Chessmetrics, he was ranked in the world’s top 30 for several years.
He made big contributions to theory in the Sicilian, French and Caro-Kann defenses among others. The book’s introductory articles contain deep dives into Rauzer’s opening laboratory and shed light on the historical development of key variations.
The present work contains 96 games, nearly all of them played by Rauzer. Opponents include Botvinnik, Fine, Levenfish, Lilienthal, Romanovsky, the author and other leading pre-War Soviet players. Many games come with Rauzer’s own annotations together with analysis by Konstantinopolsky, Botvinnik, Levenfish and others. The commentary has been updated by International Master Grigory Bogdanovich using the latest engines. Ultimately, Rauzer’s story was a sad one. Chess, and especially opening analysis, was an obsession for him: he once told Panov: “Unfortunately, I just can’t make myself work on theory of the game for more than 16 hours a day! My head can’t endure more.” This obsession eventually drove him mentally ill and he spent much of his final period in care. Vsevolod Rauzer lived largely in poverty and tragically died in the Siege of Leningrad. 237 pages
Bozulich - The Art of Settling Stones
During the opening stages of the game the players stake out positions and more or less divide the board. Normally each player wants to win and take just over 50% of the board. This usually involves a balance between safety and risk; that is, making a safe and non-invadable extension or an extension that is slightly farther and limits the opponent’s territory. The drawback of the latter is that the position now becomes invadable. This usually means that when an invasion takes place, the invading stones do not have enough space to make an extension that guarantees life. That, in turn, means the invader has to run away. However, running away is not always the best strategy as it is one-sided — that is, it allows your opponent to harass the run-away stones while securing territory and building influence. Often it is far better to make the beginnings of eye-shape — to breathe life into the invading stones — before running away. In other words, ‘to make sabaki.’ The numerous examples and 122 problems taken from professional games, will introduce the readers to all the techniques that may be required to achieve sabaki in almost any position that might arise in their games. 201 pages