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Specifieke referenties
16 ander product
Muller/Fishbein - Endgame Corner (450 Instructive endgame exercises)
There are already many endgame books, so why this one? Well, most books deal with elementary endgames, or are very advanced and contain few exercises. But you have only really learned something when you can execute it at the board, with the clock ticking. And solving exercises is very close to this scenario.
The authors present 450 endgame exercises designed to improve your understanding of endgame theory and sharpen your endgame expertise. Starting with the chapter “Specific Positions to Know,” they take you on a journey with just the right mix of practical advice and theoretical knowledge.
Endgame Corner is detailed, well-researched, informative and in-depth, with both authors sharing their experiences, recent games and new examples... I really like this material and hope that you will as well. If you are fascinated by endings, or feel the need to improve this part of your game, this book is a “must” addition to your library. – From the Foreword by Wesley So
336 PAGES
Delchev - Delchev's Practical Opening Repertoire ( The Scandinavian, Pirc & Modern Defenses) Volume 1
Q&A with the author, Alexander Delchev:
What does it take to become an expert in opening preparation?
How can we learn the secret methods which allow the top players to dominate everyone else in the opening?
Books can hardly be useful in this regard because modern books on openings, regardless of the level of the author, are very standard and straightforward. The title of this book claims to answer this question. Your author will then back up his claim with proof in the form of analysis from a strong engine. You are then left to decide whether or not to include these ideas in your opening repertoire.
What is missing is some sort of guidance and advice relating to what sorts of tournaments and against what sorts of players this idea should be employed. Moreover, every one of you has likely noticed that even the best opening idea still has a relatively short life span and can hardly be used in more than a few games. So far I have published about 10 books on openings and for me it is not a problem to publish another 10 or even more. However, in the modern era I believe the lifespan of an opening book is incredibly short as new games are constantly being played and new ideas are being found. 1 feel it would be much more useful to you if I uncover a new approach to opening preparation, which will be more long-lasting and will improve your play as well.
The method of opening preparation I have used throughout my entire chess-playing career {1997 - 2018) allowed me, with relatively little effort, to be unpredictable the re by winning the psychological battle of the opening. Luring my opponents into prepared opening tricks and traps was great fun !
In the method which I will introduce you to in this book, the first and most important aspect is adapting your approach to each individual opponent and perfect prediction of the opponent's opening choice, to the smallest details.
Timman - Max Euwe's best games (The Fifth World Chess Champion (1935-1937) FLEXICOVER
World Chess Champion Max Euwe, who held the title from 1935-1937, is one of the greatest chess players in history. Much has been written about him, and he authored dozens of books himself. But missing was an outstanding collection of games of this 'efficient, man-eating tiger' as the chess player William Napier once called Euwe.
Max Euwe's Best Games fills this gap. And it couldn't have been written by anyone else than Euwe's successor in Dutch chess – Jan Timman, World Champion finalist and arguably one of the leading chess analysts of our time.
This book offers eighty of Max Euwe's games annotated with great clarity, starting in his early twenties when he worked his way to the world top, up until his late seventies when he was still a force to be reckoned with. It is incredible how high Euwe's level of play was for over fifty years – and how attractive his attacking style was.
Timman made many discoveries in Euwe's best and most famous games but has also unearthed several lesser-known brilliancies. Some interesting paradoxes are addressed along the line. For example, although he was an amateur almost his entire life, Euwe was better versed in opening theory than most of his top-level opponents. Although he was the underdog, he beat the mighty Alexander Alekhine in an epic World Championship Match in 1935. At 52, he could still beat top players like Geller and Najdorf with fantastic attacking play in the Zürich Candidates Tournament. And when he was over seventy, he was still highly dangerous for the new upcoming Dutch generation.
This game collection of an often underrated World Champion, annotated by top grandmaster Jan Timman, is a must-have for anyone interested in World Championship chess.
Bourgoin - Chess Puzzle ( 600 casse-têtes sur le thème des échecs)
Un livre d exercices à résoudre (il y en a 600), mais un peu inhabituel, car il contient en plus des pièces classiques, des pièces spéciales mais aussi des cases spéciales, destinées à pimenter le jeu. 314 pages
Hanabi
Hanabi : alliez vos forces pour tirer les plus beaux feux d'artifice !
Hanabi est un petit jeu de cartes coopératif dans lequel les joueurs doivent collaborer afin de monter un spectacle de feux d'artifice digne de ce nom !
Le principe est innovant car vous devez tenir vos cartes à l'envers sans savoir ce qu'elles représentent : seuls vos coéquipiers seront à même de vous informer sur votre propre jeu.
Chaque joueur peut à son tour soit donner une information sur une couleur ou sur une valeur de cartes appartenant à un partenaire, soit défausser une carte, soit jouer une carte.
Il vous faut donc compter sur l'entraide au sein de votre équipe afin de constituer des suites de cartes de couleurs et de valeurs différentes représentant un feu d'artifice réussi.
Hanabi est un petit jeu au thème et au mécanisme pleins d'originalité qui fait appel à la mémoire et crée des interactions intéressantes entre les joueurs. En plus il est présenté dans une petite boîte en métal, jolie et pratique à la fois !
A savoir : ce jeu est signé Antoine Bauza, star montante dans l'univers du jeu de société, auteur du célèbre 7 Wonders et d'autres jeux de coopération comme Ghost Stories et Donjon de Naheulbeuk (également disponibles sur ce site).
Voir la fiche du jeu 7 Wonders
Voir la fiche du jeu Ghost Stories
Voir la fiche du jeu Donjon de Naheulbeuk
Mon Premier Carcassonne
Comme dans le jeu original, les enfants posent des tuiles carrées pour créer un paysage. Le fait qu'on puisse combiner toutes les tuiles les unes avec les autres facilite le jeu aux jeunes joueurs. Néanmoins, ils doivent prendre de premières décisions tactiques. Le premier à placer tous ses enfants sur les tuiles a gagné. Une partie étant de courte durée, les enfants peuvent tout de suite en commencer une nouvelle.