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Pavlovic - The Modenized Stonewall Defense
Livraison gratuite à partir de €69 (Belgique, France, Pays-Bas, Luxembourg, Allemagne)
For fourteen days!
All payment cards accepted.
16 other product
Puzzle 1000 pièces - Le jardin d'Eden
The Garden of Eden with the Fall of Man by Jan Brueghel the Elder and Pieter Paul Rubens, depicting both domestic and exotic wild animals such as tigers, parrots, and ostriches co-existing in the garden
Size 68 x 48 cm
Carrom Mumbai
Carrom is a similar game to billard. Playing this game you need technical and strategical skills. At the beginning all playing pieces are put in the middle of the board in a certain position. Each player tries to sink his playing pieces in one of the holes. Therefore you snap the striker from the baseline using your finger. Your turn continues as long as you keep sinking your playing pieces. Winner is the one, who holes all playing pieces of his own colour first.
size : 88 x 88 cm
Content: | 1 sliding powder for Carrom, 1 striker made of plastic, playing pieces, wooden game board |
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Semkov - Playing for a win with ... b6
Playing for a win with ...b6 by Semko Semkov. The author proposes a full repertoire against 1.d4 and 1.c4, which is theoretically sound and leads to sharp, strategically unbalanced positions. It is based on the so-called English Defence 1.d4 e6 2.c4 b6 or 1.c4 b6. A great deal of the book is devoted to White's tries to deviate from theoretical dispute and transfer the game into the Queen's Indian with g3. 236 pages
Encyclopaedia of Chess Endings - Minor Pieces 2nd edition
Encyclopedia of Chess Endings ECE V Minor Pieces (Bishop and Knights) - 2nd Edition. Hardcover
- New, completely revised and expanded edition
- 2020 examples of greatest historical and educational value
- Diligently checked with modern engines and endgame tools
- 592 pages
Franco - Attacking chess in the 21st Century
The book consists of 36 attacking games from the 21st Century divided into four chapters.
Mastering attacking play in chess is a dream that we all long to achieve, but of course the art of attack does not arise by itself.
Constructing positions which favour the attack is the most difficult task.
In this book we shall see games with brilliant finishes, but we shall also draw attention to the different phases through which the struggle passes, in order make such finishes possible.
Attention has been paid not only to what happens on the board but also, wherever possible, to the influence of the analysis engines not only on a player’s preparation for the game, something that has become more important in these early years of the new century, but also on the practical context of the game.
The games are prefaced by brief biographical information and a short description of the events of the game.
After each game some lessons are highlighted. 254 pages